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Many cross-definitions of utf8 functions with dokuwiki: Deny from all Allow from. I've setup dokuwiki in my workplace. This plugin allows to use Sympa password and check list membership in order to control authentication and authorization in Dokuwiki.
Eg mysql becomes authmysql, plain becomes authplain. How do I get those emails working? When I enable the subscription option in DokuWiki's preferences the two subscribe buttons show up at the bottom of each page IRC log of dokuwiki irc. I was dokuwiki needs now php56 at least, I project to use php71 with nethserver-rh-phpphp-fpm…please test and report the upgrade. But this feature massively hidden, as it seems.
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The Dokuwiki version is "Ponder Stibbons" Authentication settings authtype: Just Another LDAP Question - DokuWiki Cookies usage This website uses cookies for security reasons, to manage registered user sessions, interact with social networks, analyze visits and activities of anonymous or registered users, and to keep the selected language in your navigation through our pages. A file, containing one or more configuration directives, is placed in a particular document directory, and the directives apply to that directory, and all subdirectories thereof.
Cuando DokuWiki comprueba que derechos debe dar a un Just Another LDAP Question - DokuWiki Cookies usage This website uses cookies for security reasons, to manage registered user sessions, interact with social networks, analyze visits and activities of anonymous or registered users, and to keep the selected language in your navigation through our pages.
Unfortunately no one can be told what FluxBB is - you have to see it for yourself. I get no errors when saving the config with ad auth. Hey, thanks for the wiki theme. IRC log of dokuwiki irc. Back to project; All releases of DokuWiki. This page contains a summary of changes between the official DokuWiki releases.
Setup Dokuwiki — Ubuntu Now I wrote a little website crawler using this genius framework. I'm unable to log in after I saved the AD auth settings. The problem is that Dokuwiki isn't pulling any groups from AD. With the "authtype" set to authad and "useacl" unchecked, I can login to Dokuwiki as an AD user. To do so type in the following: DokuWiki supports several authentication backends.
The suggestions come from the - Search - htaccess behaving rewrite rules dokuwiki website Thank you for translating Farmer Plugin! This tool helps you sending translations to the developers. This specifies which backend should be used to authenticate against. Bugs and feature requests are now tracked at the issue tracker at Github.
The single-sign on works perfectly etc. Derzeit sind lediglich Basic und Digest implementiert. Installer DokuWiki chez TuxFamily. Fri, 12 Dec But as 'basic' is not a complete authtype, it should not be listed there.
I have installed dokuwiki Release a "Hrun" on a separate url on the same server and it seems to be working well. Any database that contains basic user and group information could be used with DokuWiki. DokuWiki is a standards-compliant, simple-to-use Wiki mainly aimed at creating documentation of any kind. This is a simple workaround to use when dokuwiki acl system denies access to users, that has authenticated themself successfully through the HTTP Basic authentication system.
The authorization is happening pre-rewrite in the clear, http. Global DokuWiki Links And now you can enjoy login in dokuwiki with your mybb'suser and password. I don't have time to look into this at the moment, but if you do end-up fixing the mantis authentication plugin, please let us know. Lacking any further official support after the closure of Ion Storm's Dallas office in , John Romero gave the game's source code to community members, allowing them to develop additional platform ports and bug fixes. MMO , Real-time strategy. DarkSpace's game engine called Medusa released by Palestar under multiple licenses.
Descent now D2X-XL []. Game source released by Parallax Software in Descent 1 [] and Descent 2. Headers and some code distributed with the official SDK. The original source code became available in September "for historical interest" together with source code of other Windmill Software games as Styx. Zlib inspired own license []. Source code published on July 17, from Seth Robinson. Discworld and Discworld II. First announced for release around by Terry Pratchett , [] source code became in available to the ScummVM developers. Around the source code of the game became available to "The Video game history foundation", which wrote a review of the technique of the game based on the code.
Game source released on November 22, Source code of this Imagic Atari game was released by developer Bob Smith on May 24, into the public domain. Mozilla Public license 1. After the author reacquired the rights to the game from the original publisher Webfoot, [] he released the source code of the game engines. Tendry's Tale without its media assets. Game source released on April 1, In November there was a "development kit" released as free DLC which included the game's source code.
As for years there has been no production by the publisher Radio Shack of the game, the distributions rights fall back to the developers.
Morgan released game around under a freeware like license to the public, also offering the source code. The France 98 football Simulation video game was released for the Amiga in In April , the game's source code was released to the public under a permissive zlib license. Content still proprietary and game being sold. Ian Bell , David Braben.
In — a dispute occurred between Ian Bell and David Braben regarding Bell's decision to make available all versions of the original Elite. Game source was released somewhen by Razorworks. A source code leak [] by a former developer allowed unofficial community development, including upgrades, improved graphics, and bug fixes.
In the source code of one of the community development branches was released to a GitHub repository under a BSD license. Around the flash source code was made available for educational purposes by the developers. Game logic written in Python. Scripts are located in the game directory. Game source released by Volition on April 25, Dungeon crawler role-playing video game. On 19 November the game was made freeware by the Czech developer, in the source code was released under GPLv3 on a SourceForge repository.
Released in as DOS shareware game, [] in the game's source code was released under GPL by the developers. Development and porting by the game's community continued on SourceForge under the name OpenGlad. In , one year after the MMO was shut down, most of the artwork and parts of the code were released under the CC0 license. In January the assembly and BlitzBasic 2 source code of the Amiga Doom clone Gloom was released as public domain software under unlicense on GitHub. Source code was opened by JoWood for the members of "Community patch project" from the game community in In March the source code of the game became available via the Internet Archive.
On September 21, the developers of the Amiga shareware title Gravity Force 2 released the source code for "nostalgic interest" without specified license. The Museum of Art and Digital Entertainment received the game's source code from its original developers, [] and restored the code in a Hackathon. Game code distributed with the official editing tools. The Last of the MacLeods. Lost in New York. Game source released As the source code's license requirements limits further development significantly [] the game's community aims for a re-licensing with the new IP holder Gearbox.
Was first published under a time-limited license. In re-newed with an infinite duration license. Made freely available on a Jaguar-dedicated Facebook group in May First 3D game by id Software and John D. Greg Wohlwend chose to open source his code in , [] partly with the intent to spur "non-coders" to try coding, as he had. Released in January on GitHub. I-War Atari Jaguar game. The game was released including the engine later by the developer as non-commercial freeware in Finally released as non-commercial freeware with source code in August Inside a Star-Filled Sky.
Jim Power in Mutant Planet. Around the source code of Jim Power was rescued by Piko Interactive. Space trading and combat simulator. Released as freeware by the authors to promote the development of Iron Seed 2 in the s. Source opened under the GPL by the developers in Ken's Labyrinth was released as freeware on November 16, The source code under a non-commercial license followed on July 1, Freeware with additional restriction.
Allen Pilgrim declared the registered version freeware and released also the source code on August 4, Game code distributed with the official SDK. Czech independent video game developer Pavel Tovarys released the Torque 2D v1. The source code is currently in no known repository on the web available.
Voxel FPS open world parcour []. Despite an unsuccessful crowdfunding campaign in , [] Lemma was released commercially by the developer DRM-free and also on Steam. Magic Land Island now Pocket Island. Around archived on GitHub from other now offline sources. Durandal now Aleph One. Released by Bungie on January 17, Shared Source Limited Permissive License [].
Source opened under a Shared Source license by Microsoft in August Inspired by Taito 's Arkanoid it has several features more. The original author released in the source code of MegaBall under the Apache license v2. GPLv2 excluding compression and audio libraries. As of February Meridian 59 has been turned over to the original technical developers, Andrew and Chris Kirmse.
On September 15, they released the game to the public as Freeware and most of the source code under the GPLv2 license. Full game and engine source code released under a restrictive license. Source opened of the game boy version by developer Wesley Knackers in on his website. Uru Live" struggled to attract subscribers and was canceled after its first year. Cyan release the game as an open source game in Around the Nanosaur source code was made available by the developer under a restrictive license. Source code released by realtech VR on February 16, No One Lives Forever.
In , Monolith Productions released a set of editing tools for No One Lives Forever that included the level editor and model editor used for development. No One Lives Forever 2: A Spy in H. Game code available on GitHub. Enemy Unknown , was developed by two Finish students in Turbo Pascal and x86 assembly. They marketed their game as shareware for DOS in Survival horror with FPS aspects.
Developed by Swedish [] developer Frictional Games , the game blends the genres of survival horror, first-person shooter, and adventure. Bill Budge , Electronic Arts. Scott Adams game designer. In the Running with scissors developers announced that they will release the source code of the game "if someone promises to port it to the Dreamcast ".
Some game code and tools distributed with the official game release. Apple II source code was long-thought-lost, [] but was found again and released in Return to Castle Wolfenstein. Revenge of the Titans. Tower Defense , RTS. Announced the game in July, [] by Liquid Edge the game was released on May 23, Rowan's Battle of Britain. In response to the folding of Nevrax , the Free Ryzom Campaign was launched in order to gather enough funds from donations " Crowdfunding " from the community to purchase Ryzom and release the game as free software.
The Battle for Newerth. The game was turned freeware by S2 Games on September 1, In the source code became available to the game community, [] who now continues development. An Epic Adventure at Sea. In Akella agreed to hand the source code of Sea Dogs' game engine to the game community on end-of-support. In March , Croteam released Serious Engine v1. Source code released by Enlight in November, Years later around Lithtech source code became available on GitHub under GPL, [] and work for merging game code and engine started.
Source code released June 23, Around Ubisoft had ended the official support while still significant issues existed.
Therefore, Ubisoft enabled the game's community at Subsim. Game code was officially released. On April 30, , Zimmerman , Clark, and Bhatnagar announced a crowdfunding campaign on Kickstarter to revive Sissyfight. Zdnek Stary developed at the Czech development studio Oldsoft the solitair game Soliter for the ZX Spectrum which got released in The game was released by the author in on his homepage for download, in the assembly source code followed as scan.
Soldier of Fortune video game. Soldier of Fortune II: The C and x86 assembly source code to Sopwith was released in , [] at first under a non-commercial use license, but later under the GNU GPL at the request of fans. After Double Fine ended the support of the controversy ridden and incomplete game on end of , [] fans have been working to continue the game's development with the availability of the source code in May under the CPAL open-source license. On May 14, the development studio made the source code freely available to the game's community for easier modding on GitHub under a proprietary license non- open source license.
Source code became available around the The source code of Wolfenstein 3D, which also covered Spear of Destiny , was released on July 21, In the game's developer Javier Arevalo Baeza released the Borland C source code minus some commercial library part for "you can do whatever you want with this code" on GitHub. Planet Blupie was freed source code and all media files and ported to all major platforms Linux, macOS and Windows for it's 20th anniversary, released Open source under GPLv3 on github in The commented assembly source code scan of Star Raider became available in October in the Internet Archive as scan.
The never released prototype source code was posted publicly in December Real-time strategy , 4X. Voyager — Elite Force. Game code distributed with the official GDK. In November Ritual Entertainment released the source code of their server-side code base for multiplayer gaming under a non-commercial license. Star Wars Jedi Knight: Strange Adventures in Infinite Space.
Veteran Edition Strife remaster. In December , Night Dive Studios coordinated the re-release of the first-person shooter role playing hybrid game Strife as Strife: Veteran Edition , after acquiring rights to the game. Because the game's source code had been lost, a derivative of the Chocolate Doom subproject Chocolate Strife was used as the game's engine, with its original programmers being contracted to do additional coding for the re-release.
The source code of Strife: Stellar Conquest inspired Space simulation.
Stellar Frontier was developed by Doug Hendrix in and was later licensed and published by Stardock. On August 4, , Stardock Systems closed the official master server. On November 18, , the game source code was released under an own non-commercial license. Based on the Cannabalt engine for iOS, and inspired by it to release the source code. In April the Mac version's source code was released by Night Dive on github, [] fulfilling a promise. Apple II pacman clone from In August Rebecca Heineman announced that original developer Brian Fitzgerald allowed to release the source code. Released artwork and source code to public in May Became available under a NDA in June In the source code was released to the public.
The Guild of Thieves. In June Magnetic Scrolls worked on recovering the source code of their classics from tapes to remaster and re-release them. The Wheel of Time. Game code and tools distributed with the official game release. In March in the Tornado's community forum, rumors surfaced that Interplay Entertainment was working on a re-release of the game for digital distribution , based on the original source code. On January 20, the source code was released as open source on github.
Z-machine Text adventure game. Trevor McFur in the Crescent Galaxy. Torque engine under MIT , rest is proprietary. Many commercial titles were developed using the Torque engine. The graphic artist Daniel Cook released the artwork shortly after. Usage beside modding and fixing of the game are not permitted by the license.
Data was not freed though, so one still needs data files from Steam or GOG. Vox started life as an entry into the Ludum Dare competition. After a successful crowdfunding project on Kickstarter to develop an open-world simulation game in , [] Gavan Woolery developed several iterations of the game's engine. After running out of funding for further development, he open-sourced with support of the backers the game's engine on github.
In April the lost thought source code of Wander , one of the earliest mainframe text adventures , could be acquired from the original author. Members of the community who signed a NDA have been entitled distributors, which have the legal permissions to allocate copies of the Warlords Battlecry III source code. Own permissive license []. The mobile strategy game was originally released commercially, [] and later released to the public to allow the community to continue the support of the game. Warfare Incorporated now Hostile Takeover. The source code of Wolfenstein 3D , which also covered Spear of Destiny , was released on July 21, World in Conflict server code.
Real time strategy game. Game source released in by ubisoft after support ended in Sold around for 10 dollars, [] the game source code was released on 26 June on SourceForge. Around Team17, impressed by the reverse engineering on Worms Armageddon for "Silkworm", [] gave David "Deadcode" Ellsworth access to the source code. Updates are still created as of Freeware with additional restrictions.
Game source released in by the programmer Allen Pilgrim. Shortly after the release of the stable version Goldhawk Interactive allowed selected members of the community to access the source code. CE , which continues development of an independent branch of the game, adding new features and bugfixes. Zork also known as Dungeon or Dungeon Adventure. Public domain software ports with source code based on the first "Dungeon" version of Zork, are available in various repositories.
Original version from MIT. Aliens versus Predator 2. Source code of Asteroids in the Atari version was released in physical form by Atari Sunnyvale on their closure Pac-Man , Dig Dug , Robotron: In , partial source code of an alpha version was leaked. In , the complete alpha source code was leaked. On September 12, the source code of the SNES version became available as it was found on an eBay -bought hard drive.
In , a complete copy of the Dark Engine source code was discovered in the possession of an ex-Looking Glass Studios employee who was at the time continuing his work for Eidos Interactive. In August the source code of Donkey Kong in Atari assembly was published at the AtariAge forum by Curt Vendel the Atari Flashback designer , [] and was discussed there by the original developer, Landon Dyer.
The source code of the PS2 game came into hands of a community member by unknown means around In , nine years after the first release, the game itself and its source code were considered abandoned and became available to the public. In the source code of GunZ 1. In a Chinese Hacker acquired the Lineage II source code, and sold it to someone who set up alternative servers. Shutdown by FBI in In the copies of Windows NT 4. In February the source code was discovered on an archival CD liquidated by Acclaim Entertainment during their bankruptcy sale.
The source code of the original, non-redesigned version of the game was most-likely obtained due to vulnerability in either MySQL or its own layout. It differs heavily from the existing version of the game and was shared on GitHub [] in an attempt to reinstate gameplay to how it was by the end of That repository also contains multiple supplementary fixes polishing the original 0.
Members of the fan-base have acquired the source code of the game around , which was leaked from an anonymous developer who worked on the Xbox Live port. The Amiga version became available on a community forum. Ultimate Mortal Kombat 3. The source code and artwork of the PSX version were recovered from floppies in Amiga game, source code prototype associated with Peter Thierolf. Sources and assets for the GameCube game were found in October on an open webserver.
Clear Sky X-Ray Engine 1. In August S.
Clear Sky 's X-Ray Engine 1. It is unclear if, as indicated in the earlier discussion, a copy of the source code was forwarded to Jason Scott of the Internet Archive for preservation purposes. This source code was later released August 26 , then reuploaded, non-encrypted to 4chan the following day. The fan community got the original source code into hand by unknown means [] and created modifications and unofficial patches with it, [] [] the latest DirectX 9 port from and the development ongoing.
First person Role-playing video game. In November the Ultima Codex Community was able to acquire the Ultima 9 source code from a former developer for offline archival to prevent permanent loss. The batteries of all the kindle devices will last you not just for days but for weeks. So, pick your own kindle and stay connected to your friend, philosopher and guide always. You will also find various kindle accessories like charging adapter, kindle cover, screen guard and more.
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